classSystemabstract | com.hypixel.hytale.component.system | systems | 1 / 1 |
classTangiableEntitySpatialSystem extends SpatialSystem | com.hypixel.hytale.server.core.modules.collision | systems | 3 / 3 |
interfaceTickableSystem extends ISystem | com.hypixel.hytale.component.system.tick | systems | 0 / 0 |
classTickingSystemabstract extends System | com.hypixel.hytale.component.system.tick | systems | 1 / 1 |
classTimePacketSystem extends DelayedSystem | com.hypixel.hytale.server.core.modules.time | systems | 1 / 1 |
classTimeSystem extends TickingSystem | com.hypixel.hytale.server.core.modules.time | systems | 1 / 1 |
classUpdateEntitySeedSystem extends DelayedSystem | com.hypixel.hytale.server.core.modules.entity.system | systems | 1 / 1 |
classWorldConfigSaveSystem extends DelayedSystem | com.hypixel.hytale.server.core.universe.system | systems | 2 / 2 |
classWorldEventSystemabstract extends EventSystem | com.hypixel.hytale.component.system | systems | 2 / 2 |
classWorldPregenerateSystem extends StoreSystem | com.hypixel.hytale.server.core.universe.world.system | systems | 3 / 3 |
classAvoidanceSystem extends SteppableTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classBalancingInitialisationSystem extends HolderSystem | com.hypixel.hytale.server.npc.systems | systems | 4 / 4 |
classBeaconSpatialSystem extends SpatialSystem | com.hypixel.hytale.server.spawning.systems | systems | 3 / 3 |
classBiomeDataSystem extends DelayedEntitySystem | com.hypixel.hytale.server.worldgen | systems | 1 / 1 |
classBuilderToolsUserDataSystem extends HolderSystem | com.hypixel.hytale.builtin.buildertools | systems | 3 / 3 |
classCameraEffectSystem extends DamageEventSystem | com.hypixel.hytale.builtin.adventure.camera.system | systems | 2 / 2 |
classChunkBlockTickSystem | com.hypixel.hytale.builtin.blocktick.system | systems | 3 / 3 |
classComputeVelocitySystem extends SteppableTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classCreateWarpWhenTeleporterPlacedSystem extends RefChangeSystem | com.hypixel.hytale.builtin.adventure.teleporter.system | systems | 3 / 3 |
classCurseItemDropsSystem extends RefSystem | com.hypixel.hytale.builtin.portals.systems.curse | systems | 1 / 1 |
classDeleteCursedItemsOnSpawnSystem extends RefSystem | com.hypixel.hytale.builtin.portals.systems.curse | systems | 1 / 1 |
classDeployablesSystem | com.hypixel.hytale.builtin.deployables.system | systems | 2 / 2 |
classDiedInPortalSystem extends DeathSystems.OnDeathSystem | com.hypixel.hytale.builtin.portals.systems.curse | systems | 1 / 1 |
classEnterBedSystem extends RefChangeSystem | com.hypixel.hytale.builtin.beds.sleep.systems.player | systems | 4 / 4 |
classFailedSpawnSystem extends RefSystem | com.hypixel.hytale.server.npc.systems | systems | 1 / 1 |
classKillTrackerSystem extends DeathSystems.OnDeathSystem | com.hypixel.hytale.builtin.adventure.npcobjectives.systems | systems | 1 / 1 |
classLegacyBeaconSpatialSystem extends SpatialSystem | com.hypixel.hytale.server.spawning.systems | systems | 3 / 3 |
classLocalSpawnBeaconSystem extends RefSystem | com.hypixel.hytale.server.spawning.local | systems | 1 / 1 |
classLocalSpawnControllerSystem extends TickingSystem | com.hypixel.hytale.server.spawning.local | systems | 1 / 1 |
classLocalSpawnForceTriggerSystem extends EntityTickingSystem | com.hypixel.hytale.server.spawning.local | systems | 2 / 2 |
classLocalSpawnSetupSystem extends RefSystem | com.hypixel.hytale.server.spawning.local | systems | 1 / 1 |
classMergeWaitingBlocksSystem extends RefSystem | com.hypixel.hytale.builtin.blocktick.system | systems | 2 / 2 |
classMessageSupportSystemabstract extends SteppableTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classMoonPhaseChangeEventSystem extends WorldEventSystem | com.hypixel.hytale.server.spawning.world.system | systems | 1 / 1 |
classMovementStatesSystem extends SteppableTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classNPCPreTickSystem extends SteppableTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classNPCReputationHolderSystem extends HolderSystem | com.hypixel.hytale.builtin.adventure.npcreputation | systems | 3 / 3 |
classNPCSpatialSystem extends SpatialSystem | com.hypixel.hytale.server.npc.systems | systems | 3 / 3 |
classNPCVelocityInstructionSystem extends EntityTickingSystem | com.hypixel.hytale.server.npc.systems | systems | 2 / 2 |
classNewSpawnStartTickingSystem extends TickingSystem | com.hypixel.hytale.server.npc.systems | systems | 5 / 5 |
classObjectiveItemEntityRemovalSystem extends HolderSystem | com.hypixel.hytale.builtin.adventure.objectives.systems | systems | 3 / 3 |
classObjectivePlayerSetupSystem extends RefSystem | com.hypixel.hytale.builtin.adventure.objectives.systems | systems | 1 / 1 |
classPathSpatialSystem extends SpatialSystem | com.hypixel.hytale.builtin.path | systems | 3 / 3 |
classPortalInvalidDestinationSystem extends RefSystem | com.hypixel.hytale.builtin.portals.systems | systems | 2 / 2 |
classRegisterTrackerSystem extends HolderSystem | com.hypixel.hytale.builtin.beds.sleep.systems.player | systems | 3 / 3 |
classRemovalSystem extends TickingSystem | com.hypixel.hytale.builtin.instances.removal | systems | 2 / 2 |
classReputationAttitudeSystem extends StoreSystem | com.hypixel.hytale.builtin.adventure.npcreputation | systems | 2 / 2 |
classRoleBuilderSystem extends HolderSystem | com.hypixel.hytale.server.npc.systems | systems | 4 / 4 |
classRoleChangeSystem extends TickingSystem | com.hypixel.hytale.server.npc.systems | systems | 4 / 4 |
classSpawnBeaconCheckRemovalSystem extends HolderSystem | com.hypixel.hytale.builtin.adventure.npcobjectives.systems | systems | 3 / 3 |