HyCodeYourTale
classpublicPriority 2

LocalSpawnControllerSystem

com.hypixel.hytale.server.spawning.local.LocalSpawnControllerSystem

extends TickingSystem

1

Methods

1

Public Methods

8

Fields

1

Constructors

Constants

intLIGHT_LEVEL_EVALUATION_RADIUS= 4
doubleRUN_FREQUENCY_SECONDS= 5.0

Constructors

public
LocalSpawnControllerSystem(ComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType, ComponentType<EntityStore, TransformComponent> transformComponentype, ComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType, ComponentType<EntityStore, LocalSpawnBeacon> localSpawnBeaconComponentType, ComponentType<EntityStore, LegacySpawnBeaconEntity> spawnBeaconComponentType, ResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType, ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> beaconSpatialComponent)

Methods

Public Methods (1)

public
void tick(float dt, int systemIndex, Store<EntityStore> store)
@Override

Fields

Private/Package Fields (8)

privateResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> beaconSpatialComponent
privateArchetype<EntityStore> controllerArchetype
privateComponentType<EntityStore, LocalSpawnBeacon> localSpawnBeaconComponentType
privateResourceType<EntityStore, LocalSpawnState> localSpawnStateResourceType
privateComponentType<EntityStore, LegacySpawnBeaconEntity> spawnBeaconComponentType
privateComponentType<EntityStore, LocalSpawnController> spawnControllerComponentType
privateComponentType<EntityStore, TransformComponent> transformComponentype
privateComponentType<EntityStore, WeatherTracker> weatherTrackerComponentType

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