HyCodeYourTale
classpublicPriority 1

TangiableEntitySpatialSystem

com.hypixel.hytale.server.core.modules.collision.TangiableEntitySpatialSystem

extends SpatialSystem

3

Methods

3

Public Methods

0

Fields

1

Constructors

Constants

Query<EntityStore>QUERY= Query.and( TransformComponent.getComponentType(), BoundingBox.getComponentType(), Query.not...

Constructors

public
TangiableEntitySpatialSystem(ResourceType<EntityStore, SpatialResource<Ref<EntityStore>, EntityStore>> resourceType)

Methods

Public Methods (3)

public
Vector3d getPosition(ArchetypeChunk<EntityStore> archetypeChunk, int index)
@Nonnull@Override
public
Query<EntityStore> getQuery()
@Nonnull@Override
public
void tick(float dt, int systemIndex, Store<EntityStore> store)
@Override

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