classpublicPriority 3
LineOfSightCondition
com.hypixel.hytale.server.npc.decisionmaker.core.conditions.LineOfSightCondition
extends SimpleCondition
1
Methods
1
Public Methods
0
Fields
1
Constructors
Constants
BuilderCodec<LineOfSightCondition>CODEC= BuilderCodec.builder(LineOfSightCondition.class, LineOfSightCondition::new, ABSTRACT_CODEC)
...
ComponentType<EntityStore, NPCEntity>NPC_COMPONENT_TYPE= NPCEntity.getComponentType()
Constructors
public
LineOfSightCondition()Methods
Public Methods (1)
public
int getSimplicity()@Override
Inheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.server.npc.decisionmaker.core.conditions;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.npc.decisionmaker.core.EvaluationContext;
import com.hypixel.hytale.server.npc.decisionmaker.core.conditions.base.SimpleCondition;
import com.hypixel.hytale.server.npc.entities.NPCEntity;
import com.hypixel.hytale.server.npc.role.support.PositionCache;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class LineOfSightCondition extends SimpleCondition {
public static final BuilderCodec<LineOfSightCondition> CODEC = BuilderCodec.builder(LineOfSightCondition.class, LineOfSightCondition::new, ABSTRACT_CODEC)
.documentation("A simple boolean condition that returns whether or not there is a line of sight to the target.")
.build();
@Nullable
protected static final ComponentType<EntityStore, NPCEntity> NPC_COMPONENT_TYPE = NPCEntity.getComponentType();
public LineOfSightCondition() {
}
@Override
public int getSimplicity() {
return 40;
}
@Override
protected boolean evaluate(
int selfIndex,
@Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
@Nullable Ref<EntityStore> targetRef,
@Nonnull CommandBuffer<EntityStore> commandBuffer,
EvaluationContext context
) {
if (targetRef != null && targetRef.isValid()) {
Ref<EntityStore> selfRef = archetypeChunk.getReferenceTo(selfIndex);
NPCEntity selfNpcComponent = archetypeChunk.getComponent(selfIndex, NPC_COMPONENT_TYPE);
assert selfNpcComponent != null;
PositionCache positionCache = selfNpcComponent.getRole().getPositionCache();
return positionCache.hasLineOfSight(selfRef, targetRef, commandBuffer);
} else {
return false;
}
}
}