HyCodeYourTale
classpublicPriority 3

PredictedProjectileSystems

com.hypixel.hytale.server.core.modules.projectile.system.PredictedProjectileSystems

3

Methods

3

Public Methods

0

Fields

1

Constructors

Constructors

public
PredictedProjectileSystems()

Methods

Public Methods (3)

public
SystemGroup<EntityStore> getGroup()
@Nullable@Override
public
Query<EntityStore> getQuery()
@Nonnull@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)
@Override

Related Classes

Source Code

package com.hypixel.hytale.server.core.modules.projectile.system;

import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.SystemGroup;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.protocol.ComponentUpdate;
import com.hypixel.hytale.protocol.ComponentUpdateType;
import com.hypixel.hytale.server.core.modules.entity.tracker.EntityTrackerSystems;
import com.hypixel.hytale.server.core.modules.projectile.component.PredictedProjectile;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import java.util.Map;
import java.util.Map.Entry;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class PredictedProjectileSystems {
   public PredictedProjectileSystems() {
   }

   public static class EntityTrackerUpdate extends EntityTickingSystem<EntityStore> {
      @Nonnull
      private final ComponentType<EntityStore, EntityTrackerSystems.Visible> visibleComponentType = EntityTrackerSystems.Visible.getComponentType();
      @Nonnull
      private final ComponentType<EntityStore, PredictedProjectile> predictedProjectileComponentType = PredictedProjectile.getComponentType();
      @Nonnull
      private final Query<EntityStore> query = Query.and(this.visibleComponentType, this.predictedProjectileComponentType);

      public EntityTrackerUpdate() {
      }

      @Nullable
      @Override
      public SystemGroup<EntityStore> getGroup() {
         return EntityTrackerSystems.QUEUE_UPDATE_GROUP;
      }

      @Nonnull
      @Override
      public Query<EntityStore> getQuery() {
         return this.query;
      }

      @Override
      public boolean isParallel(int archetypeChunkSize, int taskCount) {
         return EntityTickingSystem.maybeUseParallel(archetypeChunkSize, taskCount);
      }

      @Override
      public void tick(
         float dt,
         int index,
         @Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
         @Nonnull Store<EntityStore> store,
         @Nonnull CommandBuffer<EntityStore> commandBuffer
      ) {
         EntityTrackerSystems.Visible visibleComponent = archetypeChunk.getComponent(index, this.visibleComponentType);

         assert visibleComponent != null;

         PredictedProjectile predictedProjectileComponent = archetypeChunk.getComponent(index, this.predictedProjectileComponentType);

         assert predictedProjectileComponent != null;

         if (!visibleComponent.newlyVisibleTo.isEmpty()) {
            queueUpdatesFor(archetypeChunk.getReferenceTo(index), predictedProjectileComponent, visibleComponent.newlyVisibleTo);
         }
      }

      private static void queueUpdatesFor(
         @Nonnull Ref<EntityStore> ref,
         @Nonnull PredictedProjectile predictedProjectile,
         @Nonnull Map<Ref<EntityStore>, EntityTrackerSystems.EntityViewer> visibleTo
      ) {
         ComponentUpdate update = new ComponentUpdate();
         update.type = ComponentUpdateType.Prediction;
         update.predictionId = predictedProjectile.getUuid();

         for (Entry<Ref<EntityStore>, EntityTrackerSystems.EntityViewer> entry : visibleTo.entrySet()) {
            entry.getValue().queueUpdate(ref, update);
         }
      }
   }
}