classpublicPriority 3
DirectionalKnockback
com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat.DirectionalKnockback
extends Knockback
2
Methods
2
Public Methods
3
Fields
1
Constructors
Constants
BuilderCodec<DirectionalKnockback>CODEC= BuilderCodec.builder(
DirectionalKnockback.class, DirectionalKnockback::new, Knockback.B...
Constructors
public
DirectionalKnockback()Methods
Public Methods (2)
public
Vector3d calculateVector(Vector3d source, float yaw, Vector3d target)@Nonnull@Override
public
String toString()@Nonnull@Override
Fields
Protected Fields (3)
protected
float relativeXprotected
float relativeZprotected
float velocityYInheritance
Parent
Current
Interface
Child
Use mouse wheel to zoom, drag to pan. Click nodes to navigate.
Related Classes
Source Code
package com.hypixel.hytale.server.core.modules.interaction.interaction.config.server.combat;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class DirectionalKnockback extends Knockback {
public static final BuilderCodec<DirectionalKnockback> CODEC = BuilderCodec.builder(
DirectionalKnockback.class, DirectionalKnockback::new, Knockback.BASE_CODEC
)
.append(
new KeyedCodec<>("RelativeX", Codec.DOUBLE),
(knockbackAttachment, d) -> knockbackAttachment.relativeX = d.floatValue(),
knockbackAttachment -> (double)knockbackAttachment.relativeX
)
.add()
.append(
new KeyedCodec<>("VelocityY", Codec.DOUBLE),
(knockbackAttachment, d) -> knockbackAttachment.velocityY = d.floatValue(),
knockbackAttachment -> (double)knockbackAttachment.velocityY
)
.add()
.append(
new KeyedCodec<>("RelativeZ", Codec.DOUBLE),
(knockbackAttachment, d) -> knockbackAttachment.relativeZ = d.floatValue(),
knockbackAttachment -> (double)knockbackAttachment.relativeZ
)
.add()
.build();
protected float relativeX;
protected float velocityY;
protected float relativeZ;
public DirectionalKnockback() {
}
@Nonnull
@Override
public Vector3d calculateVector(@Nonnull Vector3d source, float yaw, @Nonnull Vector3d target) {
Vector3d vector = source.clone().subtract(target);
if (vector.squaredLength() <= 1.0E-8) {
Vector3d lookVector = new Vector3d(0.0, 0.0, -1.0);
lookVector.rotateY(yaw);
vector.assign(lookVector);
} else {
vector.normalize();
}
if (this.relativeX != 0.0F || this.relativeZ != 0.0F) {
Vector3d rotation = new Vector3d((double)this.relativeX, 0.0, (double)this.relativeZ);
rotation.rotateY(yaw);
vector.add(rotation);
}
double x = vector.getX() * (double)this.force;
double z = vector.getZ() * (double)this.force;
double y = (double)this.velocityY;
return new Vector3d(x, y, z);
}
@Nonnull
@Override
public String toString() {
return "DirectionalKnockback{relativeX=" + this.relativeX + ", relativeZ=" + this.relativeZ + "}";
}
}