HyCodeYourTale
classpublicPriority 1

PlayerProcessMovementSystem

com.hypixel.hytale.server.core.modules.entity.player.PlayerProcessMovementSystem

extends EntityTickingSystem

2

Methods

2

Public Methods

8

Fields

1

Constructors

Constructors

public
PlayerProcessMovementSystem(ComponentType<EntityStore, Player> playerComponentType, ComponentType<EntityStore, Velocity> velocityComponentType, ComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType)

Methods

Public Methods (2)

public
Query<EntityStore> getQuery()
@Nonnull@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)
@Override

Fields

Private/Package Fields (8)

privateComponentType<EntityStore, BoundingBox> boundingBoxComponentType
privateComponentType<EntityStore, CollisionResultComponent> collisionResultComponentType
privateComponentType<EntityStore, Player> playerComponentType
privateComponentType<EntityStore, PlayerRef> playerRefComponentType
privateComponentType<EntityStore, PositionDataComponent> positionDataComponentType
privateQuery<EntityStore> query
privateComponentType<EntityStore, TransformComponent> transformComponentType
privateComponentType<EntityStore, Velocity> velocityComponentType

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