HyCodeYourTale
classpublicPriority 1

PlayerConnectionFlushSystem

com.hypixel.hytale.server.core.modules.entity.player.PlayerConnectionFlushSystem

extends EntityTickingSystem

implements RunWhenPausedSystem

4

Methods

4

Public Methods

1

Fields

1

Constructors

Constants

Set<Dependency<EntityStore>>DEPENDENCIES= Set.of( new SystemGroupDependency<>(Order.AFTER, EntityStore.SEND_PACKET_GROUP), new ...

Constructors

public
PlayerConnectionFlushSystem(ComponentType<EntityStore, PlayerRef> componentType)

Methods

Public Methods (4)

public
Set<Dependency<EntityStore>> getDependencies()
@Nonnull@Override
public
Query<EntityStore> getQuery()
@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)
@Override
public
void tick(float dt, int systemIndex, Store<EntityStore> store)
@Override

Fields

Private/Package Fields (1)

privateComponentType<EntityStore, PlayerRef> componentType

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