classpublicPriority 1
WorldMapViewRadiusSetCommand
com.hypixel.hytale.server.core.command.commands.utility.worldmap.WorldMapViewRadiusSetCommand
extends AbstractTargetPlayerCommand
0
Methods
0
Public Methods
0
Fields
1
Constructors
Constructors
public
WorldMapViewRadiusSetCommand()Inheritance
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Source Code
package com.hypixel.hytale.server.core.command.commands.utility.worldmap;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.command.system.CommandContext;
import com.hypixel.hytale.server.core.command.system.arguments.system.FlagArg;
import com.hypixel.hytale.server.core.command.system.arguments.system.RequiredArg;
import com.hypixel.hytale.server.core.command.system.arguments.types.ArgTypes;
import com.hypixel.hytale.server.core.command.system.basecommands.AbstractTargetPlayerCommand;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public class WorldMapViewRadiusSetCommand extends AbstractTargetPlayerCommand {
@Nonnull
private final RequiredArg<Integer> radiusArg = this.withRequiredArg("radius", "server.commands.worldmap.viewradius.set.radius.desc", ArgTypes.INTEGER);
@Nonnull
private final FlagArg bypassArg = this.withFlagArg("bypass", "server.commands.worldmap.viewradius.set.bypass.desc")
.setPermission("server.commands.worldmap.viewradius.set.bypass");
public WorldMapViewRadiusSetCommand() {
super("set", "server.commands.worldmap.viewradius.set.desc");
}
@Override
protected void execute(
@Nonnull CommandContext context,
@Nullable Ref<EntityStore> sourceRef,
@Nonnull Ref<EntityStore> ref,
@Nonnull PlayerRef playerRef,
@Nonnull World world,
@Nonnull Store<EntityStore> store
) {
Player playerComponent = store.getComponent(ref, Player.getComponentType());
assert playerComponent != null;
int viewRadius = this.radiusArg.get(context);
boolean bypass = this.bypassArg.get(context);
if (viewRadius < 0) {
context.sendMessage(Message.translation("server.commands.worldmap.viewradius.set.mustBePositive"));
} else if (viewRadius > 512 && !bypass) {
context.sendMessage(Message.translation("server.commands.worldmap.viewradius.set.noHigherThan").param("radius", 512));
} else {
playerComponent.getWorldMapTracker().setViewRadiusOverride(viewRadius);
context.sendMessage(Message.translation("server.commands.worldmap.viewradius.set.success").param("radius", viewRadius));
}
}
}