classpublicPriority 3
Cloud
com.hypixel.hytale.server.core.asset.type.weather.config.Cloud
implements NetworkSerializable
5
Methods
5
Public Methods
3
Fields
2
Constructors
Constants
BuilderCodec<Cloud>CODEC= BuilderCodec.builder(Cloud.class, Cloud::new)
.append(new KeyedCodec<>("Texture", Codec.STR...
Constructors
protected
Cloud()public
Cloud(String texture, TimeColorAlpha[] colors, TimeFloat[] speeds)Methods
Public Methods (5)
public
TimeColorAlpha[] getColors()public
TimeFloat[] getSpeeds()public
String getTexture()public
com.hypixel.hytale.protocol.Cloud toPacket()@Nonnull
public
String toString()@Nonnull@Override
Fields
Protected Fields (3)
protected
TimeColorAlpha[] colorsprotected
TimeFloat[] speedsprotected
String textureInheritance
Parent
Current
Interface
Child
Use mouse wheel to zoom, drag to pan. Click nodes to navigate.
Related Classes
Source Code
package com.hypixel.hytale.server.core.asset.type.weather.config;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import com.hypixel.hytale.codec.schema.metadata.ui.UIEditor;
import com.hypixel.hytale.server.core.asset.common.CommonAssetValidator;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import java.util.Arrays;
import javax.annotation.Nonnull;
public class Cloud implements NetworkSerializable<com.hypixel.hytale.protocol.Cloud> {
public static final BuilderCodec<Cloud> CODEC = BuilderCodec.builder(Cloud.class, Cloud::new)
.append(new KeyedCodec<>("Texture", Codec.STRING), (cloud, s) -> cloud.texture = s, Cloud::getTexture)
.addValidator(CommonAssetValidator.TEXTURE_SKY)
.add()
.<TimeColorAlpha[]>append(
new KeyedCodec<>("Colors", new ArrayCodec<>(TimeColorAlpha.CODEC, TimeColorAlpha[]::new)), (cloud, s) -> cloud.colors = s, Cloud::getColors
)
.metadata(new UIEditor(UIEditor.TIMELINE))
.add()
.<TimeFloat[]>append(new KeyedCodec<>("Speeds", new ArrayCodec<>(TimeFloat.CODEC, TimeFloat[]::new)), (cloud, s) -> cloud.speeds = s, Cloud::getSpeeds)
.metadata(new UIEditor(UIEditor.TIMELINE))
.add()
.build();
protected String texture;
protected TimeColorAlpha[] colors;
protected TimeFloat[] speeds;
public Cloud(String texture, TimeColorAlpha[] colors, TimeFloat[] speeds) {
this.texture = texture;
this.colors = colors;
this.speeds = speeds;
}
protected Cloud() {
}
@Nonnull
public com.hypixel.hytale.protocol.Cloud toPacket() {
com.hypixel.hytale.protocol.Cloud packet = new com.hypixel.hytale.protocol.Cloud();
packet.texture = this.texture;
packet.colors = Weather.toColorAlphaMap(this.colors);
packet.speeds = Weather.toFloatMap(this.speeds);
return packet;
}
public String getTexture() {
return this.texture;
}
public TimeColorAlpha[] getColors() {
return this.colors;
}
public TimeFloat[] getSpeeds() {
return this.speeds;
}
@Nonnull
@Override
public String toString() {
return "Cloud{texture='"
+ this.texture
+ "', colors="
+ Arrays.toString((Object[])this.colors)
+ ", speeds="
+ Arrays.toString((Object[])this.speeds)
+ "}";
}
}