HyCodeYourTale
classpublicPriority 3

ParticleAnimationFrame

com.hypixel.hytale.server.core.asset.type.particle.config.ParticleAnimationFrame

implements NetworkSerializable

7

Methods

7

Public Methods

5

Fields

2

Constructors

Constants

BuilderCodec<ParticleAnimationFrame>CODEC= BuilderCodec.builder(ParticleAnimationFrame.class, ParticleAnimationFrame::new) .addField( ...
intUNASSIGNED_OPACITY= -1

Constructors

protected
ParticleAnimationFrame()
public
ParticleAnimationFrame(Range frameIndex, RangeVector2f scale, RangeVector3f rotation, Color color, float opacity)

Methods

Public Methods (7)

public
Color getColor()
public
Range getFrameIndex()
public
float getOpacity()
public
RangeVector3f getRotation()
public
RangeVector2f getScale()
public
com.hypixel.hytale.protocol.ParticleAnimationFrame toPacket()
@Nonnull
public
String toString()
@Nonnull@Override

Fields

Protected Fields (5)

protectedColor color
protectedRange frameIndex
protectedfloat opacity
protectedRangeVector3f rotation
protectedRangeVector2f scale

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.server.core.asset.type.particle.config;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.protocol.Color;
import com.hypixel.hytale.protocol.Range;
import com.hypixel.hytale.protocol.RangeVector2f;
import com.hypixel.hytale.protocol.RangeVector3f;
import com.hypixel.hytale.server.core.codec.ProtocolCodecs;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import javax.annotation.Nonnull;

public class ParticleAnimationFrame implements NetworkSerializable<com.hypixel.hytale.protocol.ParticleAnimationFrame> {
   public static final int UNASSIGNED_OPACITY = -1;
   public static final BuilderCodec<ParticleAnimationFrame> CODEC = BuilderCodec.builder(ParticleAnimationFrame.class, ParticleAnimationFrame::new)
      .addField(
         new KeyedCodec<>("FrameIndex", ProtocolCodecs.RANGE),
         (animationFrame, s) -> animationFrame.frameIndex = s,
         animationFrame -> animationFrame.frameIndex
      )
      .addField(
         new KeyedCodec<>("Scale", ProtocolCodecs.RANGE_VECTOR2F), (animationFrame, o) -> animationFrame.scale = o, animationFrame -> animationFrame.scale
      )
      .addField(
         new KeyedCodec<>("Rotation", ProtocolCodecs.RANGE_VECTOR3F),
         (animationFrame, o) -> animationFrame.rotation = o,
         animationFrame -> animationFrame.rotation
      )
      .addField(new KeyedCodec<>("Color", ProtocolCodecs.COLOR), (animationFrame, o) -> animationFrame.color = o, animationFrame -> animationFrame.color)
      .<Float>append(new KeyedCodec<>("Opacity", Codec.FLOAT), (animationFrame, f) -> animationFrame.opacity = f, animationFrame -> animationFrame.opacity)
      .addValidator(Validators.or(Validators.range(0.0F, 1.0F), Validators.equal(-1.0F)))
      .add()
      .build();
   protected Range frameIndex;
   protected RangeVector2f scale;
   protected RangeVector3f rotation;
   protected Color color;
   protected float opacity = -1.0F;

   public ParticleAnimationFrame(Range frameIndex, RangeVector2f scale, RangeVector3f rotation, Color color, float opacity) {
      this.frameIndex = frameIndex;
      this.scale = scale;
      this.rotation = rotation;
      this.color = color;
      this.opacity = opacity;
   }

   protected ParticleAnimationFrame() {
   }

   public Range getFrameIndex() {
      return this.frameIndex;
   }

   public RangeVector2f getScale() {
      return this.scale;
   }

   public RangeVector3f getRotation() {
      return this.rotation;
   }

   public Color getColor() {
      return this.color;
   }

   public float getOpacity() {
      return this.opacity;
   }

   @Nonnull
   public com.hypixel.hytale.protocol.ParticleAnimationFrame toPacket() {
      com.hypixel.hytale.protocol.ParticleAnimationFrame packet = new com.hypixel.hytale.protocol.ParticleAnimationFrame();
      packet.frameIndex = this.frameIndex;
      packet.scale = this.scale;
      packet.rotation = this.rotation;
      packet.color = this.color;
      packet.opacity = this.opacity;
      return packet;
   }

   @Nonnull
   @Override
   public String toString() {
      return "ParticleAnimationFrame{frameIndex="
         + this.frameIndex
         + ", scale="
         + this.scale
         + ", rotation="
         + this.rotation
         + ", color="
         + this.color
         + ", opacity="
         + this.opacity
         + "}";
   }
}