HyCodeYourTale
classpublicPriority 3

GameModeType

com.hypixel.hytale.server.core.asset.type.gamemode.GameModeType

implements JsonAssetWithMap<String, DefaultAssetMap<String, GameModeType>>

5

Methods

5

Public Methods

5

Fields

1

Constructors

Constants

AssetBuilderCodec<String, GameModeType>CODEC= AssetBuilderCodec.builder( GameModeType.class, GameModeType::new, Code...
ValidatorCache<String>VALIDATOR_CACHE= new ValidatorCache<>(new AssetKeyValidator<>(GameModeType::getAssetStore))

Constructors

protected
GameModeType()

Methods

Public Methods (5)

publicstatic
DefaultAssetMap<String, GameModeType> getAssetMap()
publicstatic
AssetStore<String, GameModeType, DefaultAssetMap<String, GameModeType>> getAssetStore()
@Nonnull
public
String getId()
public
String getInteractionsOnEnter()
@Nullable
public
String[] getPermissionGroups()
@Nonnull

Fields

Protected Fields (2)

protectedAssetExtraInfo.Data data
protectedString id

Private/Package Fields (3)

privateAssetStore<String, GameModeType, DefaultAssetMap<String, GameModeType>> ASSET_STORE
privateString interactionsOnEnter
privateString[] permissionGroups

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.server.core.asset.type.gamemode;

import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.AssetKeyValidator;
import com.hypixel.hytale.assetstore.AssetStore;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.validation.ValidatorCache;
import com.hypixel.hytale.common.util.ArrayUtil;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.RootInteraction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class GameModeType implements JsonAssetWithMap<String, DefaultAssetMap<String, GameModeType>> {
   @Nonnull
   public static final AssetBuilderCodec<String, GameModeType> CODEC = AssetBuilderCodec.builder(
         GameModeType.class,
         GameModeType::new,
         Codec.STRING,
         (gmType, s) -> gmType.id = s,
         gmType -> gmType.id,
         (gmType, data) -> gmType.data = data,
         gmType -> gmType.data
      )
      .append(new KeyedCodec<>("PermissionGroups", Codec.STRING_ARRAY), (gmType, o) -> gmType.permissionGroups = o, gmType -> gmType.permissionGroups)
      .add()
      .<String>append(
         new KeyedCodec<>("InteractionsOnEnter", RootInteraction.CHILD_ASSET_CODEC),
         (gmType, interactions) -> gmType.interactionsOnEnter = interactions,
         gmType -> gmType.interactionsOnEnter
      )
      .addValidatorLate(() -> RootInteraction.VALIDATOR_CACHE.getValidator().late())
      .add()
      .build();
   private static AssetStore<String, GameModeType, DefaultAssetMap<String, GameModeType>> ASSET_STORE;
   @Nonnull
   public static final ValidatorCache<String> VALIDATOR_CACHE = new ValidatorCache<>(new AssetKeyValidator<>(GameModeType::getAssetStore));
   protected AssetExtraInfo.Data data;
   protected String id;
   private String[] permissionGroups;
   private String interactionsOnEnter;

   @Nonnull
   public static AssetStore<String, GameModeType, DefaultAssetMap<String, GameModeType>> getAssetStore() {
      // $VF: Couldn't be decompiled
      // Please report this to the Vineflower issue tracker, at https://github.com/Vineflower/vineflower/issues with a copy of the class file (if you have the rights to distribute it!)
      // java.lang.StackOverflowError
      //   at org.jetbrains.java.decompiler.struct.gen.generics.GenericType.remap(GenericType.java:350)
      //   at org.jetbrains.java.decompiler.struct.gen.generics.GenericType.getGenericSuperType(GenericType.java:693)
      //   at org.jetbrains.java.decompiler.modules.decompiler.exps.InvocationExprent.lambda$isMappingInBounds$18(InvocationExprent.java:1608)
      //   at org.jetbrains.java.decompiler.modules.decompiler.exps.InvocationExprent.lambda$isMappingInBounds$19(InvocationExprent.java:1648)
      //
      // Bytecode:
      // 00: getstatic com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.ASSET_STORE Lcom/hypixel/hytale/assetstore/AssetStore;
      // 03: ifnonnull 0e
      // 06: ldc com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType
      // 08: invokestatic com/hypixel/hytale/assetstore/AssetRegistry.getAssetStore (Ljava/lang/Class;)Lcom/hypixel/hytale/assetstore/AssetStore;
      // 0b: putstatic com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.ASSET_STORE Lcom/hypixel/hytale/assetstore/AssetStore;
      // 0e: getstatic com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.ASSET_STORE Lcom/hypixel/hytale/assetstore/AssetStore;
      // 11: areturn
   }

   public static DefaultAssetMap<String, GameModeType> getAssetMap() {
      // $VF: Couldn't be decompiled
      // Please report this to the Vineflower issue tracker, at https://github.com/Vineflower/vineflower/issues with a copy of the class file (if you have the rights to distribute it!)
      // java.lang.StackOverflowError
      //   at org.jetbrains.java.decompiler.modules.decompiler.exps.InvocationExprent.lambda$isMappingInBounds$19(InvocationExprent.java:1648)
      //
      // Bytecode:
      // 0: invokestatic com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.getAssetStore ()Lcom/hypixel/hytale/assetstore/AssetStore;
      // 3: invokevirtual com/hypixel/hytale/assetstore/AssetStore.getAssetMap ()Lcom/hypixel/hytale/assetstore/AssetMap;
      // 6: checkcast com/hypixel/hytale/assetstore/map/DefaultAssetMap
      // 9: areturn
   }

   @Nonnull
   public static GameModeType fromGameMode(@Nonnull GameMode gameMode) {
      // $VF: Couldn't be decompiled
      // Please report this to the Vineflower issue tracker, at https://github.com/Vineflower/vineflower/issues with a copy of the class file (if you have the rights to distribute it!)
      // java.lang.StackOverflowError
      //   at java.base/java.util.HashMap.hash(HashMap.java:338)
      //   at java.base/java.util.HashMap.getNode(HashMap.java:577)
      //   at java.base/java.util.HashMap.containsKey(HashMap.java:603)
      //   at org.jetbrains.java.decompiler.struct.gen.VarType.remap(VarType.java:428)
      //   at org.jetbrains.java.decompiler.struct.gen.generics.GenericType.remap(GenericType.java:350)
      //   at org.jetbrains.java.decompiler.struct.gen.generics.GenericType.getGenericSuperType(GenericType.java:693)
      //   at org.jetbrains.java.decompiler.modules.decompiler.exps.InvocationExprent.lambda$isMappingInBounds$18(InvocationExprent.java:1608)
      //   at org.jetbrains.java.decompiler.modules.decompiler.exps.InvocationExprent.lambda$isMappingInBounds$19(InvocationExprent.java:1648)
      //
      // Bytecode:
      // 00: invokestatic com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.getAssetStore ()Lcom/hypixel/hytale/assetstore/AssetStore;
      // 03: invokevirtual com/hypixel/hytale/assetstore/AssetStore.getAssetMap ()Lcom/hypixel/hytale/assetstore/AssetMap;
      // 06: checkcast com/hypixel/hytale/assetstore/map/DefaultAssetMap
      // 09: aload 0
      // 0a: invokevirtual com/hypixel/hytale/protocol/GameMode.name ()Ljava/lang/String;
      // 0d: invokevirtual com/hypixel/hytale/assetstore/map/DefaultAssetMap.getAsset (Ljava/lang/Object;)Lcom/hypixel/hytale/assetstore/JsonAsset;
      // 10: checkcast com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType
      // 13: astore 1
      // 14: aload 1
      // 15: ifnonnull 22
      // 18: new com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType
      // 1b: dup
      // 1c: invokespecial com/hypixel/hytale/server/core/asset/type/gamemode/GameModeType.<init> ()V
      // 1f: goto 23
      // 22: aload 1
      // 23: areturn
   }

   protected GameModeType() {
   }

   @Nullable
   public String getInteractionsOnEnter() {
      return this.interactionsOnEnter;
   }

   @Nonnull
   public String[] getPermissionGroups() {
      return this.permissionGroups == null ? ArrayUtil.EMPTY_STRING_ARRAY : this.permissionGroups;
   }

   public String getId() {
      return this.id;
   }
}