HyCodeYourTale
classpublicPriority 3

FluidParticle

com.hypixel.hytale.server.core.asset.type.fluidfx.config.FluidParticle

implements NetworkSerializable

5

Methods

5

Public Methods

4

Fields

2

Constructors

Constants

BuilderCodec<FluidParticle>CODEC= BuilderCodec.builder(FluidParticle.class, FluidParticle::new) .documentation("Particle Syst...

Constructors

protected
FluidParticle()
public
FluidParticle(String systemId, Color color, float scale)

Methods

Public Methods (5)

public
Color getColor()
public
float getScale()
public
String getSystemId()
public
com.hypixel.hytale.protocol.FluidParticle toPacket()
@Nonnull
public
String toString()
@Nonnull@Override

Fields

Protected Fields (3)

protectedColor color
protectedfloat scale
protectedString systemId

Private/Package Fields (1)

privateSoftReference<com.hypixel.hytale.protocol.FluidParticle> cachedPacket

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.server.core.asset.type.fluidfx.config;

import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.protocol.Color;
import com.hypixel.hytale.server.core.asset.type.particle.config.ParticleSystem;
import com.hypixel.hytale.server.core.codec.ProtocolCodecs;
import com.hypixel.hytale.server.core.io.NetworkSerializable;
import java.lang.ref.SoftReference;
import javax.annotation.Nonnull;

public class FluidParticle implements NetworkSerializable<com.hypixel.hytale.protocol.FluidParticle> {
   public static final BuilderCodec<FluidParticle> CODEC = BuilderCodec.builder(FluidParticle.class, FluidParticle::new)
      .documentation("Particle System that can be spawned in relation to a fluid.")
      .<String>append(new KeyedCodec<>("SystemId", Codec.STRING), (particle, s) -> particle.systemId = s, particle -> particle.systemId)
      .documentation("The id of the particle system.")
      .addValidator(Validators.nonNull())
      .addValidator(ParticleSystem.VALIDATOR_CACHE.getValidator())
      .add()
      .<Color>append(new KeyedCodec<>("Color", ProtocolCodecs.COLOR), (particle, o) -> particle.color = o, particle -> particle.color)
      .documentation("The colour used if none was specified in the particle settings.")
      .add()
      .<Float>append(new KeyedCodec<>("Scale", Codec.FLOAT), (particle, f) -> particle.scale = f, particle -> particle.scale)
      .documentation("The scale of the particle system.")
      .add()
      .build();
   protected String systemId;
   protected Color color;
   protected float scale = 1.0F;
   private SoftReference<com.hypixel.hytale.protocol.FluidParticle> cachedPacket;

   public FluidParticle(String systemId, Color color, float scale) {
      this.systemId = systemId;
      this.color = color;
      this.scale = scale;
   }

   protected FluidParticle() {
   }

   public String getSystemId() {
      return this.systemId;
   }

   public Color getColor() {
      return this.color;
   }

   public float getScale() {
      return this.scale;
   }

   @Nonnull
   public com.hypixel.hytale.protocol.FluidParticle toPacket() {
      com.hypixel.hytale.protocol.FluidParticle cached = this.cachedPacket == null ? null : this.cachedPacket.get();
      if (cached != null) {
         return cached;
      } else {
         com.hypixel.hytale.protocol.FluidParticle packet = new com.hypixel.hytale.protocol.FluidParticle();
         packet.systemId = this.systemId;
         packet.color = this.color;
         packet.scale = this.scale;
         this.cachedPacket = new SoftReference<>(packet);
         return packet;
      }
   }

   @Nonnull
   @Override
   public String toString() {
      return "FluidParticle{systemId='" + this.systemId + "', color=" + this.color + ", scale=" + this.scale + "}";
   }
}