classpublicPriority 3
SetGameMode
com.hypixel.hytale.protocol.packets.player.SetGameMode
implements Packet
7
Methods
7
Public Methods
1
Fields
3
Constructors
Constants
intFIXED_BLOCK_SIZE= 1
booleanIS_COMPRESSED= false
intMAX_SIZE= 1
intNULLABLE_BIT_FIELD_SIZE= 0
intPACKET_ID= 101
intVARIABLE_BLOCK_START= 1
intVARIABLE_FIELD_COUNT= 0
Constructors
public
SetGameMode()public
SetGameMode(GameMode gameMode)public
SetGameMode(SetGameMode other)Methods
Public Methods (7)
publicstatic
int computeBytesConsumed(ByteBuf buf, int offset)public
int computeSize()@Override
public
boolean equals(Object obj)@Override
public
int getId()@Override
public
int hashCode()@Override
public
void serialize(ByteBuf buf)@Override
publicstatic
ValidationResult validateStructure(ByteBuf buffer, int offset)Fields
Public Fields (1)
public
GameMode gameModeInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.protocol.packets.player;
import com.hypixel.hytale.protocol.GameMode;
import com.hypixel.hytale.protocol.Packet;
import com.hypixel.hytale.protocol.io.ValidationResult;
import io.netty.buffer.ByteBuf;
import java.util.Objects;
import javax.annotation.Nonnull;
public class SetGameMode implements Packet {
public static final int PACKET_ID = 101;
public static final boolean IS_COMPRESSED = false;
public static final int NULLABLE_BIT_FIELD_SIZE = 0;
public static final int FIXED_BLOCK_SIZE = 1;
public static final int VARIABLE_FIELD_COUNT = 0;
public static final int VARIABLE_BLOCK_START = 1;
public static final int MAX_SIZE = 1;
@Nonnull
public GameMode gameMode = GameMode.Adventure;
@Override
public int getId() {
return 101;
}
public SetGameMode() {
}
public SetGameMode(@Nonnull GameMode gameMode) {
this.gameMode = gameMode;
}
public SetGameMode(@Nonnull SetGameMode other) {
this.gameMode = other.gameMode;
}
@Nonnull
public static SetGameMode deserialize(@Nonnull ByteBuf buf, int offset) {
SetGameMode obj = new SetGameMode();
obj.gameMode = GameMode.fromValue(buf.getByte(offset + 0));
return obj;
}
public static int computeBytesConsumed(@Nonnull ByteBuf buf, int offset) {
return 1;
}
@Override
public void serialize(@Nonnull ByteBuf buf) {
buf.writeByte(this.gameMode.getValue());
}
@Override
public int computeSize() {
return 1;
}
public static ValidationResult validateStructure(@Nonnull ByteBuf buffer, int offset) {
return buffer.readableBytes() - offset < 1 ? ValidationResult.error("Buffer too small: expected at least 1 bytes") : ValidationResult.OK;
}
public SetGameMode clone() {
SetGameMode copy = new SetGameMode();
copy.gameMode = this.gameMode;
return copy;
}
@Override
public boolean equals(Object obj) {
if (this == obj) {
return true;
} else {
return obj instanceof SetGameMode other ? Objects.equals(this.gameMode, other.gameMode) : false;
}
}
@Override
public int hashCode() {
return Objects.hash(this.gameMode);
}
}