HyCodeYourTale
classpublicPriority 3

OctTree

com.hypixel.hytale.builtin.portals.utils.spatial.OctTree

6

Methods

6

Public Methods

2

Fields

3

Constructors

Constants

intDEFAULT_NODE_CAPACITY= 4
intSIZE= 8

Constructors

public
OctTree(double inradius)
public
OctTree(Box boundary)
public
OctTree(Box boundary, int nodeCapacity)

Methods

Public Methods (6)

public
void add(Vector3d pos, T value)
public
void addPoint(Vector3d pos, T value)
public
Map<T, Vector3d> getAllPoints()
public
Map<T, Vector3d> queryRange(Vector3d position, double inradius)
public
Map<T, Vector3d> queryRange(Box range)
public
int size()

Fields

Private/Package Fields (2)

privateint nodeCapacity
privateOctTree<T>.Node root

Related Classes

Source Code

package com.hypixel.hytale.builtin.portals.utils.spatial;

import com.hypixel.hytale.math.shape.Box;
import com.hypixel.hytale.math.vector.Vector3d;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import java.util.Map;

public class OctTree<T> {
   private static final int SIZE = 8;
   private static final int DEFAULT_NODE_CAPACITY = 4;
   private final OctTree<T>.Node root;
   private final int nodeCapacity;

   public OctTree(double inradius) {
      this(new Box(-inradius, -inradius, -inradius, inradius, inradius, inradius), 4);
   }

   public OctTree(Box boundary) {
      this(boundary, 4);
   }

   public OctTree(Box boundary, int nodeCapacity) {
      this.root = new OctTree.Node(boundary);
      this.nodeCapacity = nodeCapacity;
   }

   public void add(Vector3d pos, T value) {
      this.add(this.root, pos, value);
   }

   private boolean add(OctTree<T>.Node node, Vector3d pos, T value) {
      if (node != null && node.boundary.containsPosition(pos)) {
         if (node.size() < this.nodeCapacity) {
            node.addPoint(pos, value);
            return true;
         } else {
            if (node.dirs.isEmpty()) {
               this.subdivide(node);
            }

            for (int i = 0; i < 8; i++) {
               if (this.add(node.dirs.get(i), pos, value)) {
                  return true;
               }
            }

            return false;
         }
      } else {
         return false;
      }
   }

   private void subdivide(OctTree<T>.Node node) {
      Vector3d min = node.boundary.min;
      double side = node.boundary.width() / 2.0;

      for (int i = 0; i < 8; i++) {
         Vector3d subMin = new Vector3d(min.x + ((i & 1) > 0 ? side : 0.0), min.y + ((i & 2) > 0 ? side : 0.0), min.z + ((i & 4) > 0 ? side : 0.0));
         Box sub = Box.cube(subMin, side);
         node.dirs.add(new OctTree.Node(sub));
      }
   }

   public Map<T, Vector3d> getAllPoints() {
      return this.queryRange(this.root.boundary);
   }

   public Map<T, Vector3d> queryRange(Vector3d position, double inradius) {
      Box range = Box.centeredCube(position, inradius);
      return this.queryRange(range);
   }

   public Map<T, Vector3d> queryRange(Box range) {
      Map<T, Vector3d> out = new Object2ObjectOpenHashMap();
      this.queryRange(this.root, range, out);
      return out;
   }

   private void queryRange(OctTree<T>.Node node, Box range, Map<T, Vector3d> out) {
      if (node != null && node.boundary.isIntersecting(range)) {
         for (int i = 0; i < node.size(); i++) {
            Vector3d point = node.points[i];
            if (range.containsPosition(point)) {
               T value = node.values.get(i);
               out.put(value, point);
            }
         }

         for (OctTree<T>.Node dir : node.dirs) {
            this.queryRange(dir, range, out);
         }
      }
   }

   private class Node {
      private final Box boundary;
      private final List<OctTree<T>.Node> dirs = new ObjectArrayList(8);
      private final Vector3d[] points = new Vector3d[OctTree.this.nodeCapacity];
      private final List<T> values = new ObjectArrayList(OctTree.this.nodeCapacity);
      private int count;

      public Node(Box boundary) {
         this.boundary = boundary;
      }

      public int size() {
         return this.count;
      }

      public void addPoint(Vector3d pos, T value) {
         this.points[this.count++] = pos;
         this.values.add(value);
      }
   }
}