HyCodeYourTale
classpublicPriority 3

PrefabPathCollection

com.hypixel.hytale.builtin.path.PrefabPathCollection

10

Methods

10

Public Methods

1

Fields

1

Constructors

Constants

HytaleLoggerLOGGER= HytaleLogger.forEnclosingClass()

Constructors

public
PrefabPathCollection(int id)

Methods

Public Methods (10)

public
void add(IPrefabPath path)
public
void forEach(BiConsumer<UUID, IPrefabPath> consumer)
public
IPrefabPath getNearestPath(Vector3d position, Set<UUID> disallowedPaths, ComponentAccessor<EntityStore> componentAccessor)
@Nullable
public
IPrefabPath getOrConstructPath(UUID id, String name, IntBiObjFunction<UUID, String, IPrefabPath> pathGenerator)
public
IPrefabPath getPath(UUID id)
public
boolean isEmpty()
public
void remove(IPrefabPath path)
public
void removePath(UUID id)
public
void removePathWaypoint(UUID id, int index)
public
void unloadPathWaypoint(UUID id, int index)

Fields

Private/Package Fields (1)

privateint worldgenId

Related Classes

Source Code

package com.hypixel.hytale.builtin.path;

import com.hypixel.fastutil.ints.Int2ObjectConcurrentHashMap.IntBiObjFunction;
import com.hypixel.hytale.assetstore.AssetRegistry;
import com.hypixel.hytale.builtin.path.path.IPrefabPath;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.logger.HytaleLogger;
import com.hypixel.hytale.math.vector.Vector3d;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.function.BiConsumer;
import java.util.logging.Level;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class PrefabPathCollection {
   private static final HytaleLogger LOGGER = HytaleLogger.forEnclosingClass();
   private final int worldgenId;
   private final Map<UUID, IPrefabPath> paths = new Object2ObjectOpenHashMap();
   private final Int2ObjectMap<PrefabPathCollection.PathSet> pathsByFriendlyName = new Int2ObjectOpenHashMap();

   public PrefabPathCollection(int id) {
      this.worldgenId = id;
   }

   @Nullable
   public IPrefabPath getNearestPrefabPath(
      int nameIndex, @Nonnull Vector3d position, Set<UUID> disallowedPaths, @Nonnull ComponentAccessor<EntityStore> componentAccessor
   ) {
      PrefabPathCollection.PathSet set = (PrefabPathCollection.PathSet)this.pathsByFriendlyName.getOrDefault(nameIndex, null);
      return set == null ? null : set.getNearestPath(position, disallowedPaths, componentAccessor);
   }

   public IPrefabPath getPath(UUID id) {
      return this.paths.getOrDefault(id, null);
   }

   public IPrefabPath getOrConstructPath(@Nonnull UUID id, @Nonnull String name, @Nonnull IntBiObjFunction<UUID, String, IPrefabPath> pathGenerator) {
      IPrefabPath path = this.paths.computeIfAbsent(id, k -> {
         LOGGER.at(Level.FINER).log("Adding path %s.%s", this.worldgenId, k);
         return (IPrefabPath)pathGenerator.apply(this.worldgenId, k, name);
      });
      int nameIndex = AssetRegistry.getOrCreateTagIndex(name);
      PrefabPathCollection.PathSet set = (PrefabPathCollection.PathSet)this.pathsByFriendlyName
         .computeIfAbsent(nameIndex, s -> new PrefabPathCollection.PathSet());
      set.add(path);
      return path;
   }

   @Nullable
   public IPrefabPath getNearestPrefabPath(
      @Nonnull Vector3d position, @Nullable Set<UUID> disallowedPaths, @Nonnull ComponentAccessor<EntityStore> componentAccessor
   ) {
      IPrefabPath nearest = null;
      double minDist2 = 1.7976931348623157E308;

      for (IPrefabPath path : this.paths.values()) {
         if (disallowedPaths == null || !disallowedPaths.contains(path.getId())) {
            double dist2 = position.distanceSquaredTo(path.getNearestWaypointPosition(position, componentAccessor));
            if (dist2 < minDist2) {
               nearest = path;
               minDist2 = dist2;
            }
         }
      }

      return nearest;
   }

   public void removePathWaypoint(UUID id, int index) {
      this.removePathWaypoint(id, index, false);
   }

   public void unloadPathWaypoint(UUID id, int index) {
      this.removePathWaypoint(id, index, true);
   }

   private void removePathWaypoint(UUID id, int index, boolean unload) {
      IPrefabPath path = this.getPath(id);
      LOGGER.at(Level.FINER).log("%s waypoint %s from path %s.%s", unload ? "Unloading" : "Removing", index, this.worldgenId, id);
      if (path == null) {
         LOGGER.at(Level.SEVERE).log("Path %s.%s not found", this.worldgenId, id);
      } else {
         if (unload) {
            path.unloadWaypoint(index);
         } else {
            path.removeWaypoint(index, this.worldgenId);
         }

         if (path.length() == 0 || !path.hasLoadedWaypoints()) {
            LOGGER.at(Level.FINER).log("%s path %s.%s", unload ? "Unloading" : "Removing", this.worldgenId, id);
            this.removePath(id);
         }
      }
   }

   public void removePath(UUID id) {
      IPrefabPath removed = this.paths.remove(id);
      ((PrefabPathCollection.PathSet)this.pathsByFriendlyName.get(AssetRegistry.getTagIndex(removed.getName()))).remove(removed);
   }

   public boolean isEmpty() {
      return this.paths.isEmpty();
   }

   public void forEach(BiConsumer<UUID, IPrefabPath> consumer) {
      this.paths.forEach(consumer);
   }

   private static class PathSet {
      private final List<IPrefabPath> paths = new ObjectArrayList();

      private PathSet() {
      }

      public void add(IPrefabPath path) {
         this.paths.add(path);
      }

      public void remove(IPrefabPath path) {
         this.paths.remove(path);
      }

      @Nullable
      public IPrefabPath getNearestPath(@Nonnull Vector3d position, @Nullable Set<UUID> disallowedPaths, ComponentAccessor<EntityStore> componentAccessor) {
         IPrefabPath nearest = null;
         double minDist2 = 1.7976931348623157E308;

         for (int i = 0; i < this.paths.size(); i++) {
            IPrefabPath path = this.paths.get(i);
            if (disallowedPaths == null || !disallowedPaths.contains(path.getId())) {
               Vector3d nearestWp = path.getNearestWaypointPosition(position, componentAccessor);
               double dist2 = position.distanceSquaredTo(nearestWp);
               if (dist2 < minDist2) {
                  nearest = path;
                  minDist2 = dist2;
               }
            }
         }

         return nearest;
      }
   }
}