classpublicPriority 3
DensityGradientVectorProviderAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders.DensityGradientVectorProviderAsset
extends VectorProviderAsset
1
Methods
1
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<DensityGradientVectorProviderAsset>CODEC= BuilderCodec.builder(
DensityGradientVectorProviderAsset.class, DensityGradientVectorPro...
Constructors
public
DensityGradientVectorProviderAsset()Methods
Public Methods (1)
public
VectorProvider build(VectorProviderAsset.Argument argument)@Override
Fields
Private/Package Fields (1)
private
double sampleDistanceInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.vectorproviders;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.ConstantDensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.assets.density.DensityAsset;
import com.hypixel.hytale.builtin.hytalegenerator.density.Density;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.ConstantVectorProvider;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.DensityGradientVectorProvider;
import com.hypixel.hytale.builtin.hytalegenerator.vectorproviders.VectorProvider;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.validation.Validators;
import com.hypixel.hytale.math.vector.Vector3d;
import javax.annotation.Nonnull;
public class DensityGradientVectorProviderAsset extends VectorProviderAsset {
public static final BuilderCodec<DensityGradientVectorProviderAsset> CODEC = BuilderCodec.builder(
DensityGradientVectorProviderAsset.class, DensityGradientVectorProviderAsset::new, VectorProviderAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Density", DensityAsset.CODEC, true), (asset, value) -> asset.densityAsset = value, asset -> asset.densityAsset)
.add()
.<Double>append(
new KeyedCodec<>("SampleDistance", BuilderCodec.DOUBLE, true), (asset, value) -> asset.sampleDistance = value, asset -> asset.sampleDistance
)
.addValidator(Validators.greaterThanOrEqual(0.0))
.add()
.build();
private DensityAsset densityAsset = new ConstantDensityAsset();
private double sampleDistance = 1.0;
public DensityGradientVectorProviderAsset() {
}
@Override
public VectorProvider build(@Nonnull VectorProviderAsset.Argument argument) {
if (this.isSkipped()) {
return new ConstantVectorProvider(new Vector3d());
} else {
Density density = this.densityAsset.build(DensityAsset.from(argument));
return new DensityGradientVectorProvider(density, this.sampleDistance);
}
}
}