classpublicPriority 3
TerrainDensityMaterialProviderAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.TerrainDensityMaterialProviderAsset
extends MaterialProviderAsset
3
Methods
3
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<TerrainDensityMaterialProviderAsset>CODEC= BuilderCodec.builder(
TerrainDensityMaterialProviderAsset.class, TerrainDensityMaterialP...
AssetBuilderCodec<String, TerrainDensityMaterialProviderAsset.DelimiterAsset>CODEC= AssetBuilderCodec.builder(
TerrainDensityMaterialProviderAsset.DelimiterAsset.class,
...
Constructors
public
TerrainDensityMaterialProviderAsset()Methods
Public Methods (3)
public
MaterialProvider<Material> build(MaterialProviderAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
public
String getId()Fields
Private/Package Fields (1)
private
TerrainDensityMaterialProviderAsset.DelimiterAsset[] delimiterAssetsInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders;
import com.hypixel.hytale.assetstore.AssetExtraInfo;
import com.hypixel.hytale.assetstore.codec.AssetBuilderCodec;
import com.hypixel.hytale.assetstore.map.DefaultAssetMap;
import com.hypixel.hytale.assetstore.map.JsonAssetWithMap;
import com.hypixel.hytale.builtin.hytalegenerator.assets.Cleanable;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.TerrainDensityMaterialProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.codec.codecs.array.ArrayCodec;
import java.util.ArrayList;
import javax.annotation.Nonnull;
public class TerrainDensityMaterialProviderAsset extends MaterialProviderAsset {
public static final BuilderCodec<TerrainDensityMaterialProviderAsset> CODEC = BuilderCodec.builder(
TerrainDensityMaterialProviderAsset.class, TerrainDensityMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC
)
.append(
new KeyedCodec<>(
"Delimiters",
new ArrayCodec<>(TerrainDensityMaterialProviderAsset.DelimiterAsset.CODEC, TerrainDensityMaterialProviderAsset.DelimiterAsset[]::new),
true
),
(t, k) -> t.delimiterAssets = k,
k -> k.delimiterAssets
)
.add()
.build();
private TerrainDensityMaterialProviderAsset.DelimiterAsset[] delimiterAssets = new TerrainDensityMaterialProviderAsset.DelimiterAsset[0];
public TerrainDensityMaterialProviderAsset() {
}
@Nonnull
@Override
public MaterialProvider<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
if (super.skip()) {
return MaterialProvider.noMaterialProvider();
} else {
ArrayList<TerrainDensityMaterialProvider.FieldDelimiter<Material>> delimitersList = new ArrayList<>(this.delimiterAssets.length);
for (TerrainDensityMaterialProviderAsset.DelimiterAsset delimiterAsset : this.delimiterAssets) {
MaterialProvider<Material> materialProvider = delimiterAsset.materialProviderAsset.build(argument);
TerrainDensityMaterialProvider.FieldDelimiter<Material> delimiter = new TerrainDensityMaterialProvider.FieldDelimiter<>(
materialProvider, delimiterAsset.from, delimiterAsset.to
);
delimitersList.add(delimiter);
}
return new TerrainDensityMaterialProvider<>(delimitersList);
}
}
@Override
public void cleanUp() {
for (TerrainDensityMaterialProviderAsset.DelimiterAsset delimiterAsset : this.delimiterAssets) {
delimiterAsset.cleanUp();
}
}
public static class DelimiterAsset
implements Cleanable,
JsonAssetWithMap<String, DefaultAssetMap<String, TerrainDensityMaterialProviderAsset.DelimiterAsset>> {
public static final AssetBuilderCodec<String, TerrainDensityMaterialProviderAsset.DelimiterAsset> CODEC = AssetBuilderCodec.builder(
TerrainDensityMaterialProviderAsset.DelimiterAsset.class,
TerrainDensityMaterialProviderAsset.DelimiterAsset::new,
Codec.STRING,
(asset, id) -> asset.id = id,
config -> config.id,
(config, data) -> config.data = data,
config -> config.data
)
.append(new KeyedCodec<>("From", Codec.DOUBLE, true), (t, y) -> t.from = y, t -> t.from)
.add()
.append(new KeyedCodec<>("To", Codec.DOUBLE, true), (t, out) -> t.to = out, t -> t.to)
.add()
.append(new KeyedCodec<>("Material", MaterialProviderAsset.CODEC, true), (t, out) -> t.materialProviderAsset = out, t -> t.materialProviderAsset)
.add()
.build();
private String id;
private AssetExtraInfo.Data data;
private double from = 0.0;
private double to = 0.0;
private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
public DelimiterAsset() {
}
public String getId() {
return this.id;
}
@Override
public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
}
}