classpublicPriority 3
DownwardDepthMaterialProviderAsset
com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders.DownwardDepthMaterialProviderAsset
extends MaterialProviderAsset
2
Methods
2
Public Methods
1
Fields
1
Constructors
Constants
BuilderCodec<DownwardDepthMaterialProviderAsset>CODEC= BuilderCodec.builder(
DownwardDepthMaterialProviderAsset.class, DownwardDepthMaterialPro...
Constructors
public
DownwardDepthMaterialProviderAsset()Methods
Public Methods (2)
public
MaterialProvider<Material> build(MaterialProviderAsset.Argument argument)@Nonnull@Override
public
void cleanUp()@Override
Fields
Private/Package Fields (1)
private
int depthInheritance
Parent
Current
Interface
Child
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Related Classes
Source Code
package com.hypixel.hytale.builtin.hytalegenerator.assets.materialproviders;
import com.hypixel.hytale.builtin.hytalegenerator.material.Material;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.DownwardDepthMaterialProvider;
import com.hypixel.hytale.builtin.hytalegenerator.materialproviders.MaterialProvider;
import com.hypixel.hytale.codec.Codec;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import javax.annotation.Nonnull;
public class DownwardDepthMaterialProviderAsset extends MaterialProviderAsset {
public static final BuilderCodec<DownwardDepthMaterialProviderAsset> CODEC = BuilderCodec.builder(
DownwardDepthMaterialProviderAsset.class, DownwardDepthMaterialProviderAsset::new, MaterialProviderAsset.ABSTRACT_CODEC
)
.append(new KeyedCodec<>("Depth", Codec.INTEGER, true), (t, k) -> t.depth = k, k -> k.depth)
.add()
.append(new KeyedCodec<>("Material", MaterialProviderAsset.CODEC, true), (t, k) -> t.materialProviderAsset = k, k -> k.materialProviderAsset)
.add()
.build();
private int depth = 0;
private MaterialProviderAsset materialProviderAsset = new ConstantMaterialProviderAsset();
public DownwardDepthMaterialProviderAsset() {
}
@Nonnull
@Override
public MaterialProvider<Material> build(@Nonnull MaterialProviderAsset.Argument argument) {
return (MaterialProvider<Material>)(super.skip()
? MaterialProvider.noMaterialProvider()
: new DownwardDepthMaterialProvider<>(this.materialProviderAsset.build(argument), this.depth));
}
@Override
public void cleanUp() {
this.materialProviderAsset.cleanUp();
}
}