classpublicPriority 3
PlayerCraftingSystems
com.hypixel.hytale.builtin.crafting.system.PlayerCraftingSystems
4
Methods
4
Public Methods
0
Fields
1
Constructors
Constructors
public
PlayerCraftingSystems()Methods
Public Methods (4)
public
Query<EntityStore> getQuery()@Nonnull@Override
public
boolean isParallel(int archetypeChunkSize, int taskCount)@Override
public
void onEntityAdd(Holder<EntityStore> holder, AddReason reason, Store<EntityStore> store)@Override
public
void onEntityRemoved(Holder<EntityStore> holder, RemoveReason reason, Store<EntityStore> store)@Override
Related Classes
Source Code
package com.hypixel.hytale.builtin.crafting.system;
import com.hypixel.hytale.builtin.crafting.component.CraftingManager;
import com.hypixel.hytale.component.AddReason;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Holder;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.RemoveReason;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.HolderSystem;
import com.hypixel.hytale.component.system.tick.EntityTickingSystem;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import javax.annotation.Nonnull;
public class PlayerCraftingSystems {
public PlayerCraftingSystems() {
}
public static class CraftingManagerAddSystem extends HolderSystem<EntityStore> {
private final ComponentType<EntityStore, Player> playerComponentType = Player.getComponentType();
private final ComponentType<EntityStore, CraftingManager> craftingManagerComponentType;
public CraftingManagerAddSystem(ComponentType<EntityStore, CraftingManager> craftingManagerComponentType) {
this.craftingManagerComponentType = craftingManagerComponentType;
}
@Override
public void onEntityAdd(@Nonnull Holder<EntityStore> holder, @Nonnull AddReason reason, @Nonnull Store<EntityStore> store) {
Player player = holder.getComponent(Player.getComponentType());
if (player == null) {
throw new UnsupportedOperationException("Cannot have null player component during crafting system creation");
} else {
holder.ensureComponent(this.craftingManagerComponentType);
}
}
@Override
public void onEntityRemoved(@Nonnull Holder<EntityStore> holder, @Nonnull RemoveReason reason, @Nonnull Store<EntityStore> store) {
CraftingManager craftingManager = holder.getComponent(this.craftingManagerComponentType);
if (craftingManager != null) {
Player player = holder.getComponent(this.playerComponentType);
try {
Ref<EntityStore> ref = player.getReference();
craftingManager.cancelAllCrafting(ref, store);
} finally {
World world = store.getExternalData().getWorld();
if (world.getWorldConfig().isSavingPlayers() && player != null) {
player.saveConfig(world, holder);
}
}
}
}
@Nonnull
@Override
public Query<EntityStore> getQuery() {
return this.playerComponentType;
}
}
public static class PlayerCraftingSystem extends EntityTickingSystem<EntityStore> {
private final ComponentType<EntityStore, CraftingManager> craftingManagerComponentType;
public PlayerCraftingSystem(ComponentType<EntityStore, CraftingManager> craftingManagerComponentType) {
this.craftingManagerComponentType = craftingManagerComponentType;
}
@Override
public Query<EntityStore> getQuery() {
return this.craftingManagerComponentType;
}
@Override
public boolean isParallel(int archetypeChunkSize, int taskCount) {
return EntityTickingSystem.maybeUseParallel(archetypeChunkSize, taskCount);
}
@Override
public void tick(
float dt,
int index,
@Nonnull ArchetypeChunk<EntityStore> archetypeChunk,
@Nonnull Store<EntityStore> store,
@Nonnull CommandBuffer<EntityStore> commandBuffer
) {
Ref<EntityStore> ref = archetypeChunk.getReferenceTo(index);
CraftingManager craftingManagerComponent = archetypeChunk.getComponent(index, this.craftingManagerComponentType);
craftingManagerComponent.tick(ref, commandBuffer, dt);
}
}
}