HyCodeYourTale
classpublicPriority 3

GiveItemsCompletion

com.hypixel.hytale.builtin.adventure.objectives.completion.GiveItemsCompletion

extends ObjectiveCompletion

3

Methods

3

Public Methods

0

Fields

1

Constructors

Constructors

public
GiveItemsCompletion(GiveItemsCompletionAsset asset)

Methods

Public Methods (3)

public
GiveItemsCompletionAsset getAsset()
@Nonnull
public
void handle(Objective objective, ComponentAccessor<EntityStore> componentAccessor)
@Override
public
String toString()
@Nonnull@Override

Inheritance

Parent
Current
Interface
Child

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Related Classes

Source Code

package com.hypixel.hytale.builtin.adventure.objectives.completion;

import com.hypixel.hytale.builtin.adventure.objectives.Objective;
import com.hypixel.hytale.builtin.adventure.objectives.config.completion.GiveItemsCompletionAsset;
import com.hypixel.hytale.builtin.adventure.objectives.historydata.ItemObjectiveRewardHistoryData;
import com.hypixel.hytale.component.ComponentAccessor;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.EntityUtils;
import com.hypixel.hytale.server.core.entity.LivingEntity;
import com.hypixel.hytale.server.core.entity.UUIDComponent;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.inventory.container.SimpleItemContainer;
import com.hypixel.hytale.server.core.modules.item.ItemModule;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.Universe;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
import java.util.List;
import java.util.UUID;
import javax.annotation.Nonnull;

public class GiveItemsCompletion extends ObjectiveCompletion {
   public GiveItemsCompletion(@Nonnull GiveItemsCompletionAsset asset) {
      super(asset);
   }

   @Nonnull
   public GiveItemsCompletionAsset getAsset() {
      return (GiveItemsCompletionAsset)super.getAsset();
   }

   @Override
   public void handle(@Nonnull Objective objective, @Nonnull ComponentAccessor<EntityStore> componentAccessor) {
      World world = Universe.get().getWorld(objective.getWorldUUID());
      if (world != null) {
         Store<EntityStore> store = world.getEntityStore().getStore();
         boolean showItemNotification = world.getGameplayConfig().getShowItemPickupNotifications();
         objective.forEachParticipant(
            (participantReference, asset, objectiveHistoryData) -> {
               if (EntityUtils.getEntity(participantReference, componentAccessor) instanceof LivingEntity livingEntity) {
                  Inventory inventory = livingEntity.getInventory();
                  List itemStacks = ItemModule.get().getRandomItemDrops(asset.getDropListId());
                  SimpleItemContainer.addOrDropItemStacks(store, participantReference, inventory.getCombinedHotbarFirst(), itemStacks);
                  Player playerComponent = componentAccessor.getComponent(participantReference, Player.getComponentType());
                  if (playerComponent != null) {
                     PlayerRef playerRefComponent = componentAccessor.getComponent(participantReference, PlayerRef.getComponentType());

                     assert playerRefComponent != null;

                     UUIDComponent uuidComponent = store.getComponent(participantReference, UUIDComponent.getComponentType());

                     assert uuidComponent != null;

                     UUID uuid = uuidComponent.getUuid();

                     for (ItemStack itemStack : itemStacks) {
                        objectiveHistoryData.addRewardForPlayerUUID(uuid, new ItemObjectiveRewardHistoryData(itemStack.getItemId(), itemStack.getQuantity()));
                        if (showItemNotification) {
                           Message itemNameMessage = Message.translation(itemStack.getItem().getTranslationKey());
                           NotificationUtil.sendNotification(
                              playerRefComponent.getPacketHandler(),
                              Message.translation("server.objectives.itemObjectiveCompletion").param("item", itemNameMessage),
                              null,
                              itemStack.toPacket()
                           );
                        }
                     }
                  }
               }
            },
            this.getAsset(),
            objective.getObjectiveHistoryData()
         );
      }
   }

   @Nonnull
   @Override
   public String toString() {
      return "GiveItemsCompletion{} " + super.toString();
   }
}